By Gemma Cleanslate
When I arrived at Hazardous, the landing area it should have been a clue
to a different experience. As I dropped to the ground by I read some interesting
warning signs: “no biting,” “beware of noobs,” "no talking bellies,” and
more you will see when you go there. One of my favorites was “children avis left unattended will be sold to the circus." One was a street sign with the the
names: here, there, somewhere, lost, nowhere, confused.
I felt this was an eerily beautiful place where something must have happened. There are small buildings, barns, old cars and trucks, all abandoned. Solitary buildings dot the fields of grass and shrubs. Crows flew everywhere... flocks circling ... single sitting calling ... where ever you go they are there. I love crows because they are so so smart, so I did not mind seeing them at all.
The best thing to do at Hazardous is just start walking. As you move along
you will encounter people. some alone just sitting, some couples enjoying the
nooks where you can dance or just relaxing and enjoying the region. I walked
along the perimeter to see a fallen lighthouse, boats drifting empty. I took
the stairs down to the water where I found framed paintings of Hazardous strewn
along the water near the shore, some of the same that I saw in the viewer
near the entrance. I climbed back up to continue my walk and came across a pond
with a dock.
Bewick Grayman, another explorer, asked me if I had looked
down the well. Curious, I approached the well, the cover of which was askew and
clicked and down I went like a rabbit in a hole. Below there was a room with
more pictures of Hazardous on the wall. I learned I should click on many things
as I roamed. As I crossed the bridge over a deep ravine, I spotted a white
building at the end. So I made my way down to check it out. On the walkway to it, I
found more relaxing hangouts.
As I explored, the thought kept entering my mind,
did something happen that left this desolate empty place? It is like a huge
museum of the past, or a memorial to something. I see why people are roaming
around or just sitting quietly, perhaps pondering what was behind it all. I
finally sent a note to the creator Mandingo quan (Dingo), asking why. He
answered, “It's based on a childhood memory... A place I visited with
my family.... on a day trip or vacation... somewhere in my homeland of
Australia... and its my first vivid memory of a location... I just wanted to
recreate it...I just wish I could remember where so I could visit it again.”
So
actually it is a memorial, to a memory. And his advice taken from his
profile, “"Dream infinitely..... remain fearless.....seek Hazardous adventures."
He attributes much of the "polish “ of the design of the region to Wendy Zeno, who worked with him.
Don’t miss it! http://maps.secondlife.com/ secondlife/Misali/165/163/195
Gemma Cleanslate