Friday, December 8, 2017
By Bixyl Shuftan
I was recently contacted by BekNos (Becky Nosferatu) about a new city-themed sim in Second Life: Montecito Bay. Going over, I appeared at a beachfront area, with the ocean along the west edge of the sim, with the sandy beach and a disco dance floor and DJ booth on one side, and a street and buildings on the other. Although disco floor was clearly in a style of the 1970s and later, many of the buildings had an older appearance about them. BekNos described some as having an "Art-deco style." The sim was designed for a few things in mind, stores, clubs, housing rentals, and perhaps roleplay. BekNos told me they wanted something different than "grungy urban, post-apocalyptic, or sci-fi," which she felt "happens to be the main theme for cities."
Becky had a few people with her, and were soon joined by others. Another person involved was Moff (MoffettMephit Resident), "I've always been an art-deco fan and I dig an urban scene. But that's really all I had, a vague design idea. I also had the theater behind you, the fabulous Magnum Opus, which Klo, Dok, Six and I built and put on mainland. So I wanted that theater to be the centerpiece of the city. It wasn't really until this great team got assembled that the sim really started getting built up. This is one of those things where, you know, one person cannot do it all. A cityscape is dynamic. So with the help of this fabulous team, the ideas flowed and pretty soon, the city did as well....and if you walk around, you can see how dynamic it is. I think my favorite thing about it is, it's not perfect. It's not all shiny and new and, well, perfect."
Lem Aiko (LemonPledge Resident) was considered the mayor of the sim, and made decisions with a "city council" of four advisors, Moff telling me, "They are Becky, of course, Ink, MagpieHyena and one current open seat."
We then came up to what looked like a statue of Cthulu, Moff saying, "You might notice this weird spot right in the middle of the street. Would you like to hear the actual story, or the lore?" I asked for both, and Moff told me, "The lore is, this is a weird spot. We don't like messing with it. It felt wrong to build here. Every time we tried, it just didn't work out. It's weird. We don't know why. It's feels weird to go here. There's just something, WEIRD, about it!" He then looked over, "Lem get off the plant." Lem did so with an "Awww." BekNos added, "We don't need the statue coming to life again." I asked about that, and Moff answered, "The statue just showed up. Who knows what these eyeball plants are about. We just.... We put a fence around it and went about our merry way." BekNos remarked, "It's best not to question this spot."
We soon got to a brick building with "Studio 86" painted on the side, Moff saying, "Now here we have another one of our 'on the ground' venues. Let's go inside and sneak a peak." Inside, there was a club that was a combination of bright lights, graffitti on the walls, and Greco-Roman style statues. Moff went on, "This is a prefab from Z.O.E., but what a great party venue. The building is called 'Mix Tape' from the creator, but we call this place 'Studio 86'." BekNos stated, "his is by far my favorite of our venues." I asked how often it had events, and Beknos answered, "Practically every weekend, it tends to be one of the favorites." Lem added, "It gets used through the week too." Moff told me, "Our entertainment staff has a choice of venue and time. We try to get every venue in once a week. As we are new, it's tough to fill up a venue during the week. So weekends are our best party days."
With the tour mostly over, people began heading to bed as it was late in real life, Lem saying, "If I haven't annoyed you enough make sure you come back often!" But Moff had more more place to show me. We went back down to the city, clicked on another building's TP point, and ended up in a club with a distinct sci-fi look with lots of green lights and holographic displays, Moff saying, "And this is Envy Nightlife." I remarked, "Well, this is definately after the mid-20th Century." Moff grinned, "Well, ya know, that's how the nightclub scene is. We try to have at least one show here a week. It's a popular venue."
With Envy Nightlife, the tour was pretty much over. Moff did say part of the beach was "clothing optional," and that the sim had a VIP group, as well as a group on the Discord computer chat program. It was also added besides more merchants, they were also looking for hosts, DJs, and security for the clubs, details in the City Hall building, Emorald saying, "You can tell we are a pretty chill bunch."
And that was my introduction to Monticito Bay. The place is new, but the people are friendly, creative, and have big plans. We'll probably hear from them again soon.