Showing posts with label Renaissance. Show all posts
Showing posts with label Renaissance. Show all posts

Wednesday, August 21, 2013

Play Knight - Medieval RP in SL

By Becky Shamen

I had mentioned finding a shop at Mont Saint Michel, in my previous article, that sells great medieval armor and how I just had to buy some. When I finished my explorations there, I went home, unpacked my souvenir and put on my shiny new armor. It's nearly perfect, but for one small problem. I was now faced with the age old dilemma of being "all dressed up with no place to go.. In my many adventures, I had been in a few medieval sims, but never crossed paths with any Chevaliers [French for Knights]. Perhaps, I thought, there would be RP sims where knights gain fame and honor, by kickin' canned cans. By now you know, my next move was a visit to the second life destination guide.

A word of warning, before we take one more step here. In the last month, secondlife.com has become more scary than any sim inworld. They now are filled with pop-up adds, that will infect your computer with a host of malware. DO NOT GO THERE without protection. OK, public service announcement done, let's move on.

I did a search of places, using the keyword "knight". That produced a list of about four dozen locations. Of those, the majority seemed to be places to shop. I trimmed the list down to eight places to explore. Two of them actually said they were for role play, with the remaining ones being of questionable value. One was called, AKK Horse Ranch. When playing chess in Texas, the knight is often called a horse, so if I'm looking for knights I better check out horses while I'm at it. Having opened that can of dogfood, I might as well start with discussing horses first.

About  AKK Horse Ranch horses, unlike "breedables" these horses do not require feeding. Knowing that I would not be engaging in any actual RP, just reporting on it, I was only here to see how they looked and how much they cost. Most of the horses come with either a western or English saddle and cost L$2000. They also had a group, called EZ Start Horse, for $500. Their most expensive horse was a skeleton (literally), for $4000.

Next, you'll need the armor, sold separately, ranging in price from $600 to $3600 for beautiful, ornate unicorn armor. They had a floor model that you could sit on, which I did for the included photograph. The sign says it can be resized to even fit tiny avis and the cost of this ready made war horse was a mere $3500 (ouch) and it only came in the one color combination shown. I confess, although I promised myself, after having bought armor, not to spend another penny on this theme, I did return, several more times to drool over it. I saw a free demo, one to customer, good for five uses, which I got and tested. Still in sticker shock, I went back to the marketplace and got demos for four other brands of horse, the working models of which ranged in price from $475 to $1,999. Ultimately, kicking myself in the butt all the way, I returned to AKK Ranch and bought, separately, the AKK '09, in white, for $2000 and Silver chainmail tack for $750. I saved $750 and got the colors I wanted. I figure I got three horses for the price of one, given that I can make copies and have one with armor, one with western saddle and one bareback, which will be handy when I go riding on my property in the Everglades, heehee. Enough about my spending habits. Let's get back on the topic of RP sims.

First of all, when you find a RP sim that sounds good, in most cases, the LM won't take you directly there. Your first stop will be a "Gateway" or welcome area. Clicking signs there, you will get notecards, explaining their history, the rules of play, the type of battle meter required, if any, ie, , , etc. and most will require you to wear a visitor or observer tag, provided free, to be worn until you are a member of their group. Finding only a few good sims to explore, I returned to the destination guide, this time searching "Medieval RP". That search provided many more locations to round out my perspective of this genre.

Our first stop is "The White Armory." This is a large shop with clothing and weapons, which is the gateway to the RP areas. Don't be tempted to use the TP on the right of the entry, labeled "Knight Life Portal". That will only take you to a lame skybox with a horse ride, on a horse that won't follow directions and a carriage ride to a beautiful ballroom that has no dance balls. Instead, walk about the shop, check out the merchandise and look for TP discs on the floor. These discs allow you to select from a list of areas, including; Tipping (jousting), Battlefield, Arena, Cathedral, 99L and Armory. Some of the areas can only be selected by members. They don't sell horses here, so you will need to bring your own. The combat arenas are typical of most other RP sims, with seating for spectators and a scoreboard, showing standings of the contestants as they progress up the levels, as in many sporting events.

Our next stop is called "Usk Medieval Market / Role Play" at Realm of USK (5, 166, 501). These guys are strict about your playing by their rules, so be sure to get and read the notecard. Pay attention to it's governors, the Earl, Elders and Knights. Events and training include Jousting, Archery and Sword. To enter the RP area, you must dress and chat in character and click that you agree to follow the rules. By the way, this realm is humans only, with no Gor, Slavery or flying. I guess that's why I didn't see any of my friends there (grin).


Moving on, we come to "Avilion Nexus: Medieval Fantasy Role Play Community" found at Avilion Nexus (128, 128, 251). To combat here, you will need a combat meter, either Spell Fire, or ACS Avilion Combat system. Both meters are available, for free. You can compete without if it is with a friend and you agree, before hand to do so. Combat areas include a sword fight arena, archery range, mage arena and jousting arena. They also sell weapons, including some mesh ones.

I explored many other sims, but I think I have already given a good picture of this genre, so will close with one last location, for the benefit of my furry friends: Drekiheim - Medieval Fantasy Roleplay (furry friendly) at Turquoise Island (86, 130, 1255). Most of my research is done between midnight and 5am, so it isn't often I meet the locals. At Drekiheim, somebody I never got to see face to face sent me an IM welcoming me as a new face at the sim. I took advantage to ask questions, clarifying things I read in the notecard. This sim has a Nordic, Viking flavor to it. They are "free form" combat, anything goes, provided it fits the historic period (no guns or light sabers please). Battles can take place anywhere but in the Gypsy camp. There are two opposing camps you can join, but that isn't required. However, to get in on the head bashing, you do need to fill out a "Character Sheet" and put it in the dropbox at the welcome center and get approved. A sample sheet can be obtained, to help in creating yours.

If the medieval thing gets you hooked, you might find yourself wanting to live in your very own castle. There are quite a few places that sell them, but I'll just mention two, briefly here. One is Skye Castle Showroom Prefab Castles. These castles are very ornate, have many prims and are expensive. You probably won't want to buy one, but they are worth looking at. The smallest ones start at $2950 and are made from 200 to 300 prims. The other end of the scale cost more than I can count to, are big enough to take up most of a sim and use most of it's prims. My favorite castle showroom is
CASTLE Q Castles: HALF PRICE Birthday Sale Medieval and Gothic. In the past, I bought and lived in both the Q1 and Q2 models. I really liked the two I lived in.

You are not likely to see me engaged in combat, at any of these sims, as I'm a peace loving hippy at heart. But, if you see a cute girl, in silver armor, riding a white stallion, by all means, come chat.

Becky "Sha" Shamen

Wednesday, May 29, 2013

Renaissance Island

  
 By Grey Lupindo
    Renaissance Island is a Tudor settlement where SL residents can learn about English life during the 16th century and have fun, too.  The wharf and dock area is a great place to begin, located at Ren Isla, Renaissance Island (204, 213, 26).  You can either start a walking tour here or take a carriage.    The Village is huge, however, and to see it all may take more than one visit.

        Renaissance Island was created in 2007 by historians who wanted to recreate life during the Tudor ear.  They took on roles of people who would have lived during that time and established a place where others could join in the fun as they learned.  The Alliance Library System, a private benefactor, and later the South Central Regional Library Council in New York provided funding and support.  However, the Village is now sustained by its residents, educators, librarians, and visitors. 
         SL Resident Diamond Coronet is the Project Director.  In her profile, she notes, “The Renaissance means Rebirth.  What better way to enjoy this era than re-birthed virtually.”  On her profile you can find information about educational and support opportunities in the village.  
        Although it isn’t required, a great way to visit this site is in proper attire.  If you don’t have Tudor clothing, you can pick up free outfits at Vandeberre’s Emporium & Armory, located at Renaissance Island (196, 126, 26).  The merchants in the village will also sell you some very nice clothing, too.  At various places you can buy armor, swords, and other necessities.    
        I started my exploration near the Globe Theater, at Renaissance Island (174, 25, 26).  In the Globe you can get a free audiobook of “Romeo and Juliet” from Librovox.  There are notecards with information about Shakespeare and many of his other works are on display. 
        While I was exploring near here I ran into one of the villagers, Ashton Akiri.   He has been a resident since February, 2010, and is currently working on a project there.  He was very helpful in giving me links to their website, which has pictures, videos and other information about the site.   It can be found at https://sites.google.com/site/renaissanceislandsl  Akiri has a very large home in the Village, which he has open to the public.  There are other residents who also allow visitors to come inside. Some of the homes have handcrafted tables and other artisan wares for sale, too.   I saw a beautiful inlaid table for $50L and a hand-woven rug for $20L. 
     Outside the Globe Theater is one of the many teleporter maps that are a great way to orient you as well as move quickly throughout the site.  If you have the time, however, it’s fun to stroll down the streets and alleys. There are too many places to discuss individually:  a school, a small fort called the Reading Primley Bulwark, a stable, a community garden, and many others. There are many free items to be found at each location or some free activity you can do, as well as informational notecards.  I milked a cow at one spot and borrowed a free AKK horse at the stables.
        In the Tilt Garden, located at Renaissance Island (32, 69, 26), you can take fencing lessons or participate in jousts. According to a calendar of events, weekly joust tournaments are held on Sunday evenings at 7 p.m. SLT.  For a $1L donation you can purchase a pendant or a flag and cheer on your favorite.
      My favorite building is Lagswell Manor, which is based on a composite of several RL castles and halls.   The Manor is a grand mixture of educational, cultural, and fun activities.   
      In December a Masquerade Ball was held, and titles were bestowed on people who supported King Henry and his village. The Ball and titles seem like a fun and festive way to raise support for the Island.  Wealthy supporters could become a Marquisate or an Earl, at least for a little while, by paying $10,000L or $5000L respectively.  The social climbing poorer gentleman could become a knight for $750L.  Each title came with a different amount of privileges, except for the poor knight who doesn’t seem to gain anything except the privilege to be called Sir for a little while.   
        I saw that a few titles of Baron were available for $2500L, including ones for Grey of Codnor, Greystock, Grey of Groby and Grey de Ruthyn.  I’ll have to check to see if I have any relatives on the Island.   In the meantime I’ll suggest to Diamond Coronet that Baroness Grey de Lupindo has an elegant, regal sound to it, and they may want to include it next year.           
        Inside Lagswell Manor is a Music Room and information about Thom Dowd, whose RL counterpart was a professor of music at the Conservatory of Fribourg in Switzerland.   He performs Renaissance and Baroque music on a recorder and has brought his talent into SL.   
      The library that is located here is fantastic.  There is a wealth of information about Tudor England and the literature of that era.  If you take the stairs up to the second floor, you will find a game room and the hall of Queens.  Portraits of the wives of Henry VIII are here, including an informational notecard about each one.      
      The Manor also includes a Tudor kitchen and information about the meals that would have been served during that time.  I picked up a free barrel of spiced Mead, which should be a hit at the next SL Newser party.   
      No village would be complete with a church, a doctor, and a tavern. Renaissance Village has St. Minutia’s Church, both a physician’s residence/office and a healer’s hut, and the Boar’s Head Inn.   It has many other builds and activities, too, for both serious students of the era as well as SL residents who want to travel to a different time and place.        

Grey Lupindo