Showing posts with label ghost. Show all posts
Showing posts with label ghost. Show all posts

Monday, October 16, 2023

Reader Submitted: Halloween on Caledon Downs

 
By Cynthia Farshore
 
 
On Tuesday October 10th the Duchy of Caledon Downs opened the month long Halloween festivities with a dance at the Goblin Cave Community Center. The dance which started at 6pm SLT lasted till 8pm marked the beginning of events.


The main event is the Ghost Hunt. Two version of a ghost figures appear for very short periods in various locations across the region. The idea is to use a prim firing weapon to hit the image before it vanishes. The great thing is you don't need to sign up or anything and can use your own gun. Your score is automatically sensed and recorded at the score pole inside the Goblin Cave.


A smaller hunt is the Jack O' Lantern Hunt. There are 5 hidden across the region. Touching it will give you a prize but don't be greedy a second touch will give you something regrettable. An information panel with a list of hints is located in the Goblin Cave next to the Ghost Hunt panel. Both panels you touch for a notecard.


This year's Ghost Train Ride is double in length with more gruesome and gory sights. You head to the high ground over at the train station and touch the little coffin on the tracks.


Ride as many times as you dare. Some who have slower rezz I suggest that you do so as this will load your cache, plus you can have another chance to see what you missed when you closed your eyes the first time, MAhahaha.

Caledon is open to ALL, it is not a hardcore roleplay community, and you don't have to dress Victorian to enjoy our land. Come to the Goblin Cave Community Center and bring a friend along, enjoy the music from the 50s to the 80s classic rock.
 

,,, and talk your friend to death, literally.

Cynthia Farshore
 

Wednesday, October 27, 2010

Some Haunted Places in Second Life

Second Life can be a lot of fun around Halloween. Besides the creativity in avatars being worn by residents, landowners are showing their own talents by showing off some Halloween haunts. A few are up year round, getting more attention this time of year. Others are seasonal, appearing in October to provide some scary fun.

Sinatra’s Spook House calls itself the first haunted ride in Second Life. It is one of the oldest, with yours truly having seen ads of it in sandboxes when he was a newcomer in early 2007. Unlike most later rides, a ten Linden fee is required before you can sit in the card and enter the tunnel. Although a little scary, it’s not very long. It’s main attraction would seem to be it’s status as the oldest haunt. Spook House is located at the Noyo sim at (102, 149, 25).

The DarkDharma Haunted Manor is a fairly popular haunt. Walking up, one sign will tell you to set your viewer to Midnight and particles to 2048. Another panel just outside the house asks you to look for nine “tarot bags” around the house, though warns you may encounter objects with powerful spells while looking.

Going through the house, I didn’t see many of these “tarot bags,” but there were a number of interesting features. The living room has a seance table. The hall has a trap that will draw blood if you don’t watch it. The attic has a nursery of horror full of demon toys and possessed kids. The kitchen has a witches cauldron with a shelf of ingredients, and a list of recipes which all can be used to make potions. And everywhere are ghosts and spooky images flickering by, with haunting noises in the background.

The DarkDharma Haunted Manor is located in the Benten sim at (87, 224, 28).

The Heaven's Halloween Haunted House is a hallway of scares that one has to pass through. Some of the images stare at you. Others suddenly appear as if to say “boo!” The path occasionally comes to an end with a magic doorway, which one must open and enter. One room offers magical tarot cards, which may give you a blessing or a curse. There's also a deathtrap to avoid.

At the very end is a rocket sled ride, which will launch and send the riders on a high speed tour of an area, then will climb high in the air, seemingly into space, and then plummets down back to earth, eventually landing near the entrance of the sim.

The Heaven's Halloween Haunted House is at the Anara sim at (174, 74, 25).

Bentham Manor is in two sections, Bentham Manor and Bentham Woods. The woods are best viewed at Midnight, in which the forrest appears as its creepiest, full of evil trees, dim spooky lights, and everything in the distance shrouded by mist. One could walk around back to the manor grounds, or take a magic door shortcut. The manor itself was full of spooky scenes, such as books in the attic flying around. And the manor grounds had a few things, such as dark tunnels to pass through.

One thing that I noticed were a few people on the grounds with the “Bentham Manor” group. Some just watched. Others were more vocal, talking about how they were going to get the visitors, “They came here for a scare. *I’ll* give ‘em a scare!” No word on whether they were just fans having fun, or connected with the owners of the place.

Bentham Manor is in the Sevenfold sim at (173, 173, 169)

Bixyl Shuftan