Showing posts with label rooms. Show all posts
Showing posts with label rooms. Show all posts
Friday, January 30, 2015
The Chamber
By Fritter Enzyme
The Chamber is one of the real treasures to find in Second Life. It is wonderful to see, and give literature a place in a virtual world to live. What a hallucinogenic thing reading is. You stare at paper for hours and you see worlds that don’t exist and beings you get to know firsthand. At the Chamber you get notecards with the emphasis on poetry and short stories. This includes works by residents in Second Life.
There are many great places to hang out and read. Three levels, including the Green House, which the owner may have the teleporter shut off for sometimes. The other two levels house some beautiful magical places to read your short stories. Different authors have bookshelves you click on to get a menu and pick your story. The landing point is an "Alice in Wonderland" setting, complete with tea cup chandelier and toadstools to sit on. Click the table to sit and change your chairs and animations.
Four reading rooms radiate off a creative central hub. Going counter clockwise you will find one with a constant thunderstorm. Umbrella holder is to your right as you enter. Be sure to move close to the bookshelves, as the rain will be between you and them causing you not to get notecards. Pick a card and have a seat in the boat. Fifteen positions for singles. Couples animations too. The rooms are themed to the literature offered in them. Even a creepy one for Edgar Allen Poe, Superstitions, Horror and Demonology. Water does seem to be most everywhere. Click on things to find what they do, many are scripted for you.
Leo Tolstoy’s works have a room all to themselves of urban decay, and a head on a pole. Each of the lower rooms house only one writers works, save the ones done my Second Life residents. There is a Mahjong game you can really play, so bring a friend to spend some great time with. The furniture has many animations for couples or singles, and props for your avatar to use while you hang out and meet other book lovers. It is quite a wonderfully made place to which photography is natural. It is as magical as reading it self surely is.
Storm Septimus is its creator and owner. You are welcome to all floors most of the time. If you are homeless and join the group, this could be your home sweet home. Join and set home here. So read some poems and short stories, better yet, write your own works and bring them into the Chamber to submit them for others to see. The tip jar is the white cat under the desk, remember to support the places you love in Second Life. Someone is always paying for what you see and enjoy. Every little bit adds up.
http://maps.secondlife.com/secondlife/Hall%20of%20Heroes/137/146/2002
Fritter Enzyme
Labels:
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Wednesday, May 14, 2014
Land of the Giants
By Gemma Cleanslate
Since I wrote about the Greenies Tribute in LEA ( http://slnewser.blogspot.com/
I entered the house, passing by some giant visitors waiting for entry, and found a horse carriage with a driver waiting to take me around so I hopped in and took the tour. It is a house of numerous rooms filled with giant furniture, appliances and people. I was surprised because I thought they would not be home but there they were, so occupied they did not see all the tiny avatars like little insects, exploring their dwelling. After I took the guided tour, I hopped off and walked and flew through the various rooms examining everything there. It is evident the creator also loved the Greenies.


I was able to visit several of their rooms scattered behind walls and perched high enough so they are not visible to the inhabitants. The bathtub has 7seas fishing and was happy to see that and one of the kids, Adam, hosted a contest for us. I came across a sign for a bubble ride in the giant kids playroom and took the ride. It is a long tumbling ride that goes for a while . At one point I found my self in a giant pinball machine surrounded by pictures of Superman! It is a fun ride but make a landmark there and go back after your tour of all the activities and hidden fun. Try the carnival rides in the child’s playroom. There are great bumper cars to rezz.

I discovered a TP to a maze and off I went. The maze is a temptation of goodies, every type of candy you can imagine lines the walls causing salivation with every step. There is an option to time your movement there to see how long it takes you. I chose no timing.
Next to the maze I found that there is an event every Sunday at 6:00 PM SL time .... a demolition derby with linden prizes! Sounds like great fun but too late for me! I know there are more surprises there and I have not told you about them all. I am still looking for the bowling alley. Plan to spend some time in the house or to come back more than once.
http://maps.secondlife.com/
Gemma Cleanslate
Editors Note: The Demo Derby and candy maze are run by the Creations for Parkinson's group. The group's leader Barbie Alchemi, whom with her RL mother Fran Serenade and friends can be found at the derby every Sunday when it takes place.
*Update* Barbie stated that the builder of the maze is Almostthere Inventor, whom also hosts the Demo Derby.
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