By Bixyl Shuftan
With some big stories behind me, I thought it was important to take a look at a few must-see places that haven't been in the paper for a while. One that came to mind was the International Space Museum, in Spaceport Alpha.
The place has been in Second Life since it's early days, first going up in September 2005. So it will be 20 years old next month. While some of the builds are old by today's standards, it's very well done, and always informative.
Near the middle of the Spaceport Alpha sim is a seating area. Some rocket launches, notably manned ones, are televised, and people come here to watch them, as well as discuss them. There's also occasional broadcasts from the International Space Station.
At what used to be an official entrance is a circle of flags of all nations that have launched rockets into space. Some had less peaceful motivations than others.
While many of the exhibits are from around the museum's first years, there's an interactive one that isn't: the Space X Dragon capsule rocket ride.
To start, just get in the capsule, right-click and sit, and it will soon launch into the air ...
And soon the Dragon capsule comes to dock at the International Space Station, humankind's current permanent manned location in space.
There was a teleport to start a tour of the planets, starting with Mercury, the closest to the sun, which is basically a heat-blasted rock.
The tour takes you to all eight major planets, Jupiter of course being the largest.
Uranus is the strangest, with it's rocky rings and tilted on the side. And of course the name that makes it the "butt" of jokes.
And after the tour, you can take the Dragon Capsule back down to Earth.
The last part of the rocket falls away as it heads back to Earth ...
Entering the atmosphere, the friction gets so hot, the capsule would be burned up without the heat shield.
And eventually the parachutes open to slow your descent ...
And a safe touchdown.
So what did it take to get a two foot metal ball with instruments and antennae into space in the 1950s?
This rocket in the middle, you can compare it to my avatar next to the green capsules to it's left.
About once a week, the National Space Society group in Second Life meets at the ring for it's "Tea and Rockets" chat.
There are many more, but to keep the article short, I'll have to leave them out.
On a final note, the museum is still in need of help. It still needs people, whether builders, scriptors, educators, and others to help with new, and remodeling, exhibits. And donations are generously accepted.
WE NEED YOU! The International Spaceflight Museum (ISM) is always growing and needs volunteers of all types to help "make it so". Whether your strengths are in SL building or scripting, public relations, research, education, engineering, giving presentations, space art and design, administration and management, writing, imagining, or providing feedback, we'd like to work together to share the dream.
We need donors, too. ISM is a tax-exempt, non-profit organization dedicated to presenting information and experiences of past, present, and near future space hardware to the public. It has been a fixture in Second Life since 2005, built by a cadre of volunteers.
We need donors, too. ISM is a tax-exempt, non-profit organization dedicated to presenting information and experiences of past, present, and near future space hardware to the public. It has been a fixture in Second Life since 2005, built by a cadre of volunteers.
For more information, feel free to contact Kat Lemieux, the Director or Shanna Starship, the museum Officer.
http://maps.secondlife.com/secondlife/Spaceport%20Alpha/128/128/22
http://maps.secondlife.com/secondlife/Spaceport%20Alpha/35/95/22 (teleport pad)
Bixyl Shuftan
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