Showing posts with label classic. Show all posts
Showing posts with label classic. Show all posts

Monday, November 6, 2023

Places From 2006 That Are Still Around

 
By Wol (Wolwaner Jervil)
 
These are what remains out of many places that existed in 2006, when I joined SL.Many of them have their own tour systems which I recommend to use.

SVARGA - a self growing environment. One of the first places I visited when I was new. Take a tour with the bee and then buy some food and feed the birds.

http://maps.secondlife.com/secondlife/Svarga/7/124/22

The Blarney Stone Irish Pub
- an old pub always having lots of visitors

http://maps.secondlife.com/secondlife/Dublin/81/81/25

The Botanical Gardens
- wonderful nature with hidden places

http://maps.secondlife.com/secondlife/The%20Botanical%20Gardens/189/207/22

Paris 1900
- Paris at the beginning of 20th century - travel through history when Eiffel tower was new.

http://maps.secondlife.com/secondlife/Paris%201900/9/166/24

Roma
- Rome at time of Caesar. If you want to see how they lived join the roleplay group.
 
http://maps.secondlife.com/secondlife/ROMA/215/24/22

Amsterdam
- a great rebuild of the city, including the red light district

http://maps.secondlife.com/secondlife/Amsterdam/128/128/25

Grendels Children
- Great Avatars

http://maps.secondlife.com/secondlife/Avaria%20Tor/133/135/305


Freebies
- Free Dove existed long before I came to SL - and still has good freebies

http://maps.secondlife.com/secondlife/Gallii/140/88/33

Spaceport Alpha
- all NASA rockets at one place - and a space trip is included

http://maps.secondlife.com/secondlife/Spaceport%20Alpha/128/128/22

Isle of Wyrms
- Wyrms and dragons at their best on a new place with different look.

http://maps.secondlife.com/secondlife/Cathedral/76/215/22

The upside down room
- everything is reversed, but don't worry - sit on everything.
.
http://maps.secondlife.com/secondlife/Olive/79/114/59

Luskwood
- oldest home of the furries since 2003

http://maps.secondlife.com/secondlife/Lusk/216/169/62

*******************************************
Brought to you by SL Guided Tours

checked: Oct 2023 Wol

We try to keep up with the ever changing environment of Secondlife and do regular checking of our travel destinations.
Join the group "SL Guided Tours" to receive latest information and tour tips - membership is free

However, if  you have an issue with a location we've recommended, please write a notecard and drop it to Wolwaner Jervil

Have a pleasant journey! 

Wol (And your SL Guided Tours Team)
 

Monday, April 11, 2011

AM Radio to Close His Places in Second Life in Six Months

AM Radio is an artist in Second Life whom has worked several places like a canvas. Some of his builds are small, others larger which take a little time to go about. His wheatfield, also known as The Far Away, is perhaps his best known work, and was shown to me by a few friends when I was new to Second Life, notably in Voss’ Second Life Tours. It was at the tour group I saw the artist himself, a tall avatar dressed in a rustic black coat and stovepipe hat.

Unfortunately, these classic places now have a time limit. In the Prim Perfect blog, it was announced AM Radio had made a group statement saying his places would be gone after six months time.



Dear Friends,

I know there are folks who visit my sims daily, weekly, or monthly and that these spaces have become a part of their experience in Second Life. I am announcing the closing of my spaces 6 months in advance so that it won’t come as a surprise, drama, or rumor.

It is merely the end of a series of artworks. I continue to paint, sketch, photograph and write about my time here on this little rock collection that’s spinning and hurtling through space.

IDIA Labs of Ball State University has been gracious to host my work without demand or requirement. The sunsetting of the IDIA Lab sim is the result of positive and thoughtful input from IDIA, myself, and many of you.

I have archived the work already, and I appreciate the impulse to want to save the work.

The work though was as social as any avatar in SL, making friends with many of you and enabling so many positive experiences many of you have let me know about. ALL OF YOU are what the artwork really was. It isn’t in the prims, the textures, or scripts. It was in your willingness to explore and experience the world in a way I tried to share it. My time in SL has been like having hundreds of people analyzing my dreams every morning. I have learned so much about many of you, but truly learned so much about myself.

Please feel free to continue to visit. Please encourage anyone you know who will miss the spaces to visit them with you. See my picks in my profile for landmarks. The extent of my estate is a foothold by the water. All are welcome to the infinite within it.

Sincerely,
AM Radio

In an interview by Rowan Derryth, AM Radio described his grandfather as one of his major influences, working on the Gemini space program’s fuel cells, “He was doing a lot of the prototype work in his own basement.” His father’s interest was in old time tube radios. In many of AM radio’s places, one can find an old radio in a corner.


AM Radio has places at the following:

The Quiet – IDIA Labratories (150, 79, 23)

The Far Away – Dreamworld North (220, 130, 22)

A Little Further Than Before: IDIA Labratories (145, 229, 3476)

Superdyne: Surface: IDIA Labratories (164, 183, 3024)

Surface: IDIA Labratories (137, 110, 2058)

The Ferry: IDIA Labratories (133, 160, 1309)

Checking out these places for myself, they certainly had the feel of a work of art in three dimensions. One on which one can walk about, and sometimes be a part of. In the Wheatfield (The Far Away), by touching part of the windmill one can float around, for instance.

Perhaps not as large as some places, but Second Life stands to lose a classic.

::: I never stopped sketching you.
::: The smooth flesh on your cheek,
::: the gentle wave in your hair
::: dictating calculations of graphite onto paper.
::: The blurry trees behind you
::: drawn like baby's breath
::: in a wreath around your portrait
::: growing like vines
::: in stop motion animation
::: until you're gone.
::: The memory is left behind,
::: imprinted with a chemical mix
::: in a grand collection
::: of landscapes upon a life
::: of sketches as memories
::: looking to incorporate the next.

::: -- AM Radio

Source: Prim Perfect

Bixyl Shuftan