Wednesday, November 9, 2016

Seduction Estates

By Becky "Sha" Shamen

While scanning the World Map for interesting, unusual sim groups, we came across this cluster of 30 sims. The individual sims were laid out in such a way as to allow one to travel to all points in the cluster, while being spread out over a larger area of the grid than a compact grouping would cover. It was also clear that every sim also contained water areas that made it obvious that the preferred mode of transportation is by boat. We have a collection of boats, but thought it best to make a quick visit to determine what the rules are and what kind of craft would fit best in the area. Zooming in on the map, we notice that the sim which is fourth from the top and second from the right is the only one without any water of it's own and has a darker texture at the center. This seemed like a good clue that this sim might be an administration and gathering area, so it was selected as a starting point for our adventure.

 Arriving on a beach, on the West side of the sim, we open "About Land" and read up on what the area is about. The entire cluster is known as "Seduction Estates" and is dedicated to selling or renting residential properties. There are no shops or dance clubs or other public gathering spots. This region is for rich, hedonistic, clothing optional adults to have their mansions in a "Tropical Paradise", kind of like a "Beverly Hills on the sea." The rules say no child avatars are allowed, but there is no mention, for or against, of furries being permitted. We played it safe, by going as a 4' tall adult human female. To keep up with the Jones's, we decided to get an inexpensive motor yacht and found one at the Marketplace, for only $75.

We rezzed our yacht at Sunny Beach, to get a feel for how it handles. Satisfied that it would be a good craft for the adventure, we dressed in a yellow polka-dot bikini and a modesty top, to give us the rich girl, playing with "Daddy's Money" look.

We plotted a course that would begin at the Northeast sim and would take us through all thirty sims, using the public waterways. Since most of the properties have security orbs, we wanted to avoid getting sent home, so most of our exploring would be done by zooming and panning our camera.  

To aid navigation, we made good use of both the World Map and the Mini Map. Unlike most of the places that we have visited, the world map, at this location, showed all the properties that are for sale or rent in yellow. This would help us locate and price the available properties.

Although we never found any offices for administration and land sales, we did discover the only gathering spot on a hill in the center of the sim we did our first research on, Seduction Isle. This "club" has a stage, with piano, and three dance floors, we assumed for couples dances, but there was nobody there during our adventure.

 Each of the many individual properties is a small island, surrounded by rocks, waterfalls and trees, for privacy. Most have a large mansion in the center. I was impressed by several that even had the nautical equivalent of a drive way, to moor boats off the main water ways. Few of the mansions had a lived in look, so we began to think, if you've seen one cookie cutter mansion, you've seen them all.

That is, until we spotted an old, derelict sailing ship. The ship and nearby building are probably not a residence. It seemed more like a local park, the sort of place that young adults might gather, to be away from the eyes of elders, while enjoying forbidden fruits.

Speaking of being unseen, we noticed that the number of people, on all of the sims, was highest after 9p.m., but even then was only a few individuals and couples and they were mostly up in skyboxes. We had hoped to find some residents that could be zoomed in on, to check out what the natives were wearing, but they seemed to vanish, each time we were near.
Following the World Map, we tracked down the three property sizes that are offered at Seduction. All of the properties require a one time payment of L$500 plus a weekly tier payment, based on size. They each come with a house, which can be replaced with your own. Houses provided count against the prims allowed for each property. A 1/16th sim is $1550 per week, with 460 prims. 1/8th sim is $2500, 900 prims. 1/4 sims are $2900, 930 prims.
Personally, as an efficient shopper, I enjoy a higher quality home and community, for half the price, so I'm not planning on moving. In SL, we can become anything we desire. If you feel seduced by Seduction Estates, I wish you all the pleasure desired. Live there or not, we found it to be a fun adventure. We navigated through 30 sims, in a shiny new mega motor yacht and it was like a Hollywood bus tour of the homes of movie stars. Come, enjoy a tropical vacation and let your inner, petite, cuter than dimples on a bunny, rich white girl come out to play, Queen For A Day.
We already know what all the guys want,

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