Showing posts with label racing. Show all posts
Showing posts with label racing. Show all posts

Thursday, August 8, 2013

Reader Submitted: The Blake Sea


By Becky "Sha" Shamen

This is my third article, in a series of reports on adventure tours in SL. Since starting SL, over three and a half years ago, I have always enjoyed discovering new things to do and see here. One of my favorite viewers is Nirans. On each start up, while the program loads, they post "tips." One of the tips says that Chuck Norris has completed SL 3 times. This always makes me ask, how is this possible. Every time I think I've done everything there is to do in SL, along comes something new, to me. There seems to be no end to what you can do here. I once wrote, in a song, "Each time I do discover is like love to me. By the time there's nothing left undone, what a lover I'll be". And so, with love, I offer my report on the Blake Sea.

I mentioned, in a previous article, the Blake Sea is a collection of sims which connects the continents of Satori and Nautilus and extends eastward from there. This eastern portion contains 195 connected sims, covering 12.78 million square meters. We will confine this report to the eastern portion. My expeditions began there after I got a free sailing ship from the marketplace. The ship is a large privateer, called Minerva, with three masts, stay sails and square sails and 18 cannons. It is propelled by the winds in SL.


I needed an area with lots of room, in which to master it's use. Checking the Destination Guide, I found a number of ports in the Blake Sea, from which I could rez my ship and set sail. I found a port, called Diego, which had a pirate theme, which seamed to go well with my ship's design. It didn't take long to discover a couple of drawbacks that came with this choice. For one, there is a sea monster, called Kracken, that frequents the western end of the harbor. Once I found my way around him, I immediately discovered the next peril.

There are four sims, on the West side of Diego, which when entered, announce, in the title bar, their sim name and the warning, "Caution-Pirate Zone!" Later, I learned that these water sims, Kendra, Beaufort, Cannonade and Thunderer, are part a 13 sim group involved in the "All Seas Battle Group." In the shopping area, on Diego, you can join this group, check the schedule of planned battles, as well as buy pirate clothing, ships and other accessories. If you are sailing in the area, in a period ship and have cannons aboard, you are fair game for any ship that wants to use you for shooting practice. Cannon balls are objects that must be rezzed and many of the other water sims don't allow them. On the dock, bellow the shops, there are a number of ship merchants that provide docked show models, so you can see before you buy.

If pirates aren't your thing, you might consider hooking up with the United Sailing Sims, which has numerous yacht clubs in the Blake Sea and hosts regularly scheduled sailboat races, for all classes and sized boats.Want to just sail, without racing or battles?  Blake Sea is open to all and there are many places where you can rez your boats, be they wind, gas or steam powered.  I should mention here, there are rules to follow on the sea. Mostly, they are based on the SL TOS rules, but there is one I should mention. Sailboats have the right of way. Also, you must power down or steer clear of any races in progress. There are hundreds of islands to visit. Some have towns. Many are small and have only one or two homes on them. If you are interested in living by the sea, there are many places available.

Travel on water is not the only way to get around. The Blake Sea is also a great place to fly and there are a number of airports to be found. I even visited an aircraft carrier, just west of the pirate sims. The skies are full of planes, seaplanes and helicopters. I turn heads, when I fly in my Tesla UFO or my H.G.Wells time machine. If it flies, it's allowed. In most areas, you can also free fly, like Superman.
Look in the title bar, at the top of your viewer, for the icons that tell what is not allowed at any given location.

In addition to travel, Blake Sea also has a number of sites of interest. At the South end, you'll find the largest ship in all of SL, the SS Galaxy. The Galaxy is host to many events and, if you are laden with a chest or two of doubloons, you can rent a suite there. In my travels, I came across a large sim, called "Greenhouse", which features every imaginable plant, flower and tree under the sun. When I plan a trip to places, I often use the world map to pan around looking for unusual features. Unlike when you are on the surface, the map lets you see the sea floor. While preparing a map, for this article, I kept noticing an un-natural looking sea floor, just west of the Galaxy. I finally decided to go explore the cause of the appearance. I placed a marker on it and teleported there. On arrival, I found myself under water, surrounded by ancient stone buildings. A glance up at the title bar told me I was in a place called, "My Atlantis". One of the buildings seamed to be a home, was unlocked and nobody on the whole sim, so I went in for a quick peek. Signs revealed that this was connected with "Bloodlines", so I was all the more rushed to get back out. Never the less, it was all a very attractive build and worthy of mention here.

I spent the better part of a week exploring the Blake Sea, in preparation for this article and will surely go back many more times. I could tell you more, but want you to have the joy of discovering it yourself. There are still many islands I have not visited yet and, like many, I find it's just fun going sailing and flying on the Blake Sea. I've provided a map, showing some key places, to help plan your visits. The map shows only the East end of the sea. It continues at least three miles to the West, but that will have to be another story. Have a bon voyage, keep a lookout for me and please don't point any cannons in my direction.

Sha

Wednesday, November 14, 2012

Racers Island Raceways

By Grease Coakes

Chances are you may have seen one of the Fast and Furious movies starring Vin Diesel with those sports cars going hundreds of miles per hour in those breath taking races and car chase scenes. Well in Second Life you may not be able to physically touch one of those epic sports cars. However you can come close by checking out Racers Island and drive around one of their 15 raceways. When I bought my retro car from the Bay City car show, I found Racers Island through a Second Life search under raceways.  One of the first things they struck me when I teleported to the sim for the first time was the radio stream was a drum and bass station always playing drum and bass. It certainly pumps your blood to get your mind and body in a racing mood. The website bassdrive.com plays a variety of all genres of drum and bass from jazz to scary.

15 raceways? That’s a lot! Eddie Mathieson the creator and owner of Racers Island might agree with you. But his passion for cars and racing inspired him to over time buy and rent a sim totally dedicated to racing. Not just for stock cars, but motorcycles and even a human race too! The 15 raceways are skyline, Sunset short and long, Stock car Oval, Nitro, Streamline, Oasis, Garage, Timberline, a demolition Derby area. The other tracks are Yuni wacky world which looks a lot like a Mario kart raceway. Yuni Battle Royal, Sunrise, and my favorite track the Tokyo Drift. Each of the racing tracks are built very well and crafted after real life racing tracks.
 
Eddie who has experience in real life with 3d graphics on computers came to Second Life and created Racers Island in the spring of 2007 a little before my newbie self was born in SL. His Racers Island has been around a long time. Over time he has developed new cars and new raceways. As part of the raceways, he has professional stock car races on his sim. Anyone can enter so long as they have the right stock car costing 1,500L. There’s also a demolition derby if you want to destroy instead of drive around. The scripted junk car is all of a mere 100L. The demolition derby is held 6pm SL every Saturday and hosted by Racers Island’s manager Nella Boccara.  There’s a pot where everyone who wants to participate chips in 20L. Then as she announces over voice chat 3…2…1! Smash 'em Bash 'em! Do as she exclaims and destroy the other cars by driving and ramming the other cars.
 
Thinking like a fox I thought it would be best to avoid damage if possible and let the other cars kill each other. This backfired against me however. When I don’t take damage or hit another car in a set period of time, my car will overheat and then I take double damage when I get hit. I then realized it’s better to seek and destroy and quickly as possible instead. Racers Island added that script to the demolition derby cars after realizing someone was always winning by avoiding damage.  I played 10 or more times and won twice winning the pot. Being competitive I grumbled when I lost but I still had good natured fun playing over and over again. It was fun to see my fox avatar jump out from a wrecked car. At and towards the end of each demo derby car parts were strewn all over the area. They slowed down your car getting in your way adding realism to the mayhem. 
 
When I talked to Eddie himself he said that Nella was his favorite manager. Using the TV show “Star Trek the Next Generation” I said Nella was Commander Riker and Eddie was Captain Picard. In fact Nella was voted “Best Race Manager of the Year: Nella Boccarra” as posted on the Racers Island website. Eddie laughed and agreed that I said a good analogy to the management relationship between himself and Nella.
 
I asked what stood out about the stock created for their races. David Wetherby named Rookie of the year suggested I try out one of the demo stock cars. I found one on the sunset track. The Maximum speed was higher and the demo stock car was much easier to control. Instead of crashing into the walls I was making smooth turns. The car I purchased is an excellent car make no mistake. But the stock car demo I tried out is much better suited for a professional race.
 
One of the things Eddie mentioned was that his racing sim was welcoming to lady drivers. He didn’t point a finger at any racing sim in particular, but he mentioned other racing Sims didn’t give lady drivers a warm welcome. In fact he mentioned a lot of the people who hang out at Racers Island were women.
 
On Monday evening I was invited to come practice with David Wetherby and Wildrose Bijuox. David was very skilled indeed as Eddie said next year he might be champ. Using the demo car David was way ahead of me and same with Wildrose as they were veteran drivers. I got a good feel of what a race would be like. It seemed like a real life race like you would see on TV or live at a race track.
 
It’s always fun to experience something new in Second Life land. The Racers Island raceway that I stumbled on a couple months ago was certainly a fun place. It’s filled with lively people and great tracks just let loose and drive around. One thing about this sim is that it costs zero gas. Anytime I bump into a wall by accident I don’t risk a life threatening injury. Just using the demo car or any vehicle you may have bought from their mall or elsewhere I highly recommend cruising around on one their raceways.
 
If you want a new place to explore and experience check out Racers Island Raceways. Who knows you could become the new champ or rookie of the year.
 
Racers Island Raceways is located at Racers Island (24, 41, 811). There's also a Racers Island Raceway blog at http://racers-island-raceway.blogspot.ca/
 
Grease Coakes