Showing posts with label woods. Show all posts
Showing posts with label woods. Show all posts

Friday, July 24, 2020

Disney Enchanted Adventures


By Gemma Cleanslate


Since Disney parks have opened up all over the world  I thought I would go on a trip to a Second Life theme park inspired by Disney. When I arrived at Enchanted ... it was quiet at the entrance and through out the park so I was able to take my time and experience all the glory without crowds and lines.


Main Street is lovely . Towering above at the far end of the street is the charming Storybook Castle. To get there I skipped the trolley ride offered  and meandered down the street stopping in the shops along the way. Souvenirs to clothing are available for the visitors and I checked them all and decided what to buy on the way out . I love the character dolls in one shop but controlled myself.


Entering the Castle courtyard I stopped to take a quick spin on the cheerful Merry-go-round. Part of the castle appears to be under construction. I made my way over to the Fantasia Canal boats that winds its way  through the gardens and tunnels nearby. The music was delightful and the scenes lovely and some a bit familiar. It has been a while since I visited a Disney Park.


I hopped the boat to get over to Mysterious Island. I made it but ah, well.the elevator there seems to be out of order  (more construction I believe) so I could only walk around the dark mountain and wonder what it could contain. I did see that there is much building going on outside the Main Street area so will stay tuned to see what comes along. I walked over to check out the pirate boat at the far landing which was made by my old friend Aley.

I made my way to a cemetery and entered a haunted house nearby and took the strange ride through. The feeling at the Mysterious Island and in this area are not  light and airy as at the Main Street but it was all fun! Take a walk along the path to Whispering Woods near the Fantasia boat stop and have some more early Halloween .


It was good to get back to Main Street and the lighter side.  There is a parade there on Fridays at 2:00 pm. As I got ready to leave the region a float  parade came down the street so I hopped on the Alice float and went along. There is a group joiner at the entrance and also landmarks for many fun places in sl . I think I will stop over at Wedcot ..... next! Have fun! 

http://maps.secondlife.com/secondlife/Enchanted%20Adventures/128/1/29  will take you to the entrance of an enthralling visit .


Gemma Cleanslate

Friday, October 18, 2019

Halloween Town And Moochies


By Gemma Cleanslate


Laura Liberty has opened her Halloween Town until the end of October. This is one of my creepy favorites. Her little town is full of quaint facades of shops and inside there are everything you can think of for decor from pumpkins to skeletons, food,  to fun outfits . It is all so enticing too.
Take a walk through all the rooms of the huge shops and look .


The skeleton area is terrific. The mask offerings are great for the variety that are offered for different personalities. The wonderful Pumpkin contest with a total of 3000L  prizes is there again. Click the display area for the rules. You can use your creative juices to fashion your pumpkins or start with some help. .


I found my friend Tina  who is an assistant to Laura and land manager dancing among the gachas. Why she was wearing her Santa cap? I don’t know but may have been practicing for for her role at the Christmas town.


And , at the bottom of the road is one of the best scary houses in Second Life. It is a good idea to bring along a friend to hang onto as you progress through the house. What you are going to experience is a stroll through popular horror movies etched in your memory . Get ready!!! I have gone through at least four times in the past and still find new experiences .

Have fun! You need time to do it all.. http://maps.secondlife.com/secondlife/Townies/120/104/100


After leaving Halloween Town I stopped over at Moochies. Get the notecard and map at the entrance. This was a new place to me and I enjoyed walking among the trees finding little private relaxing areas for friends to sit and relax.......“Among the treacherous trees, the mouldering mist, the rattling ruins and the wretched wailing winds, there are creepy corners and secluded shadows waiting for those who dare to venture into the darkness.  Halloween has arrived...”


 If you use the windlight of the region  you will really feel the shadows.....and more. I suggest using both region and another windlight because the woods and paths are gorgeous with the autumn colors and to find the little corners in the woods to sit and relax with your friends.


If you love fingernails there is a hunt going on for nails. Pick up the notecard with the hints on it to find all the items you are looking for along the route shown on the map.


I stopped for a corndog at the riverside. It is well worth the visit .. follow the firelights.
http://maps.secondlife.com/secondlife/Moochie/169/201/23

Gemma Cleanslate

Monday, October 22, 2018

Caledon Down's And Star Estates Halloween Haunts


By Bixyl Shuftan

Victorian/Steampunk and Halloween can sometimes make for an interesting combination. It was the 19th Century in which the classic horror stories Frankenstein and Dracula were written. While science was starting to reveal much more about the world compared to the past, there was much still unknown and seances to contact the departed were more common than today. With this in mind, there are a couple spooky Halloween places in the Caledon estates, the land of Second Life's largest Steampunk community. These are Star Estates in Caledon II, and Caledon Downs.

Duchy Cynthia Farshore and Star cordially invites you to Caledon Downs and Star Estates, Tamrannoch for a sim full of Halloween fun going on now. There are many, many horrors and hunts with prizes. Caledon Downs is still building up so explore many times to see new sights.

The Caledon Downs Haunted Land is a scary trail that starts in the northeast corner of Caledown Downs, just off the railroad. The path goes down some spooky woods, with the mist getting pretty thick at times. And the thing about misty nights is you don't see trouble, until you're almost upon it, or it's almost upon you. And the trail has it's share of frights. But it also has some prizes. Around the place are some pumpkins. Click on them *once* to get some prizes. Click on them twice, and well, you'll find out.

And this isn't all. If you're in the mood for a little ghostbusting, there is a ghostly shooting gallery out. Just click the gun-giver for a spider gun, and you'll be shooting arachnids at the apparitions to drive them away (you'd freak too if a spider landed on your face). The high score is listed for you to try to beat.

Cynthia says she plans to add more to the trail between now and Halloween. So more trips will reveal some new surprises.


  Caledon Downs Haunted Land - http://maps.secondlife.com/secondlife/Caledon%20Downs/184/252/23

Star Estates has it's own haunted trail in the Caledon II sim. I came across this in the daytime, but it was still unnerving as it started off with some eyeball thing starring at me. Early on, you're told to look for an orange cube, and given a choice of taking the trail by foot, or by boat. I chose going by foot, going down a wooden walkway over the water.

I had to pass some scary sights, but eventually made it down the path, to a spooky manor. inside were more scary sights. There were plenty of zombies, ghosts, skeletons, and other monsters. I never did see that orange cube the first time down the trail. Maybe next time.

 Star Estates  - http://maps.secondlife.com/secondlife/Caledon%20II/192/69/23

Getting back to Caledon Downs, Cynthia Farshore has a Halloween party planned for Saturday October 27 from 6 to 8 PM at her Goblin Cave. She announced, "The music will play across the whole sim of Caledon Downs so one can explore the sim and still be entertained."

Goblin Cave Entertainment Center - http://maps.secondlife.com/secondlife/Caledon%20Downs/104/89/32

Bixyl Shuftan

Monday, July 25, 2016

Mythica Woods


By Becky "Sha" Shamen

Last February 20, 2016, we published an article on the Sunny Beach sim, which this reporter played a major role in remodeling, for it's new residents, Erik, Lilly and Edwyn Mouse. We met and became friends with Erik years ago, when he lived in a one room burrow on the North side of Sunweaver Bay. For years, Erik was just another name on Sha's large list of friends, until something sparked his interest in improving the quality of his virtual life. As a SL Newser reader, he knew that Sha was very interested in improving life for the community and it's residents, so he began to seek her help to find ways of improving his life. As a teacher of Ancient Wisdom, Sha recognized this as a sign that Erik was taking the first steps in becoming a "Seeker of Knowledge."

Every new step is always preceded by a point of tension, but the pressures can be a bit easier to handle if you have a good guide, helping with good directions to your upward evolution. We assured him that he could always find peace and help at our home and even provided a private room in the castle, which would be a safe home away from home, should the pressure become too much and slow his search for joy. Sha is always quick to point out that a Teacher/Student  relationship does not imply a higher or lower step on the evolutionary ladder. In fact, the teacher and student will often switch roles and learn from each other. For years, Sha has been developing a list of virtues or qualities that lead to greater Oneness within one's community. As we began preparing this article, it dawned on us that we had been given such a list of virtues in our childhood, having been a member of Cub Scouts, Boy Scouts and Sea Scouts. It was called "The Boy scout's Motto".

   A Scout is Trustworthy, Loyal, Helpful, Friendly, Courteous, Kind, Obedient, Cheerful, Thrifty, Brave, Clean and Reverent. It seems that we have created SL Scout Troop 101. Let's see what our scouts have been up to, this year.

During the recent RFL walk, Erik had tracked Sha down and came to the Sunbeamer's camp, to stand on the sidewalk and cheer for the runners. While we stood there, he panned his camera to  the camp on the other side of the street. He loved the dense woods there and asked if we could make the woods on Sunny Beach look more like that. We both inspected the area, to find out the maker of the mesh woods. Sha told him, if he got the kit, she would help him to fit more trees and landscape the ground to fit them. The result was the East side of the sim is now heavily wooded and fitting of the title, "Mythica Woods". Now, even more than before, the best way to navigate your way around the sim is to first enter Mouselook. The local animated critters now enjoy an endless game of Hide and Seek in the dense woods.

Inspired by his own creation, Erik  now wanted to attract more visitors to Mythica Woods and connect it better with the local community. Part of our initial remodeling was to make the sim a good place for people to enjoy sailing around it. To accommodate the tall masts, Rita raised the inter-sim highway bridge to 32m. To allow visitors to walk or drive from bridge to ground, we provided a spiral ramp. Since Sunny Beach was now too wooded and hilly, for wheeled vehicles, Erik decided to replace the ramp with a staircase with railings, to promote "walk-ins". Sha let him do most of the design and work, himself, helping only with fine tuning the position and textures. We are very pleased with our little friend's developing skills as a builder.

   As Erik was building the stairs, one trial position  pointed the lower section North, towards the proposed new dance floor, but Sha pointed out that visitors  would be blocked by one of the hobbit homes. Changing it to point West would cause visitors to see more of the sim, on their way to the gathering areas. When the stairway was finished, we arranged the welcome signs and build an arched gate, which, without words, invites visitors to enter the woods here.

 As you meander through the sim, when you get to the twin waterfalls, head East and you will arrive at the area that I called "the local watering hole". This is the central gathering area of the island. Here, you'll find a spring fed fresh water pond, a bonfire for telling stories around, a star gate portal to places around the grid, a fairy ring teleport for group members to local favorite spots and our new Cuddle basket, with seating for regular and tiny avatars. 

If that's not enough to get gatherings started, we have also just added a dance club, with a working DJ booth and a contest board. The view, behind the DJ, includes the Sunny Beach surfing wave. To help promote the wave attraction, I named the club, "Surf City". Unlike many SL clubs, Surf City will not have a regular weekly schedule or a paid staff. Instead, it will be available for private events, like group celebrations, weddings, and other small gatherings. Contact Erik, if you would like to book an event. Sha has the DJ board set up with a pre-programmed set of music stream channels. We have already added our first DJ's stream, with a channel for Skylark Lefavre. If you are a DJ and would like to have your stream added, contact Sha with your URL and she will add you to the board. Djs will be paid for each event that they work. For those that just want to dance and socialize, we have provided a dance ball and will soon add ones for tinies and ponies.

Ready, set, go, Sunny Beach, a.k.a. Mythica Woods, has fully upgraded to become a great new place to gather in Oneness. We hope you will join us in our joyful celebrations of life in the virtual world.

"Sha"